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Design Work

My design work highlights elements of UI design, UX design, mockups, prototyping, motion design, branding, and more!

NOBO Creative 

The process and creation of this website and my own brand NOBO Creative. 

Skills further developed and used in these projects:

  • Brand identity

  • Brand cohesion 

  • How to stay true to who you are as a brand and build from there

  • Focusing on the "WHY"

  • Looking into competitors and seeing how a brand can fit in a certain market 

  • Website design and creation​

  • Confidence in my art 

NOBO Creative Book House

​In this project, I have mocked up and prototyped the landing page of a children's e-book website along with a series of book designs. Employing narrative elements, motion design, and interesting animations and illustrations, I aimed to engage a demographic of around  9-12. The idea of NOBO Castles is a more thought-provoking, and introspective picture book that can be appreciated by a slightly older demographic. 

Skills further developed and used in these projects:

  • Motion design 

  • Figma prototyping

  • Refining the usability of an interface

  • Branding

  • Book Design

  • Website Design

Logo Designs 

Process, iterations, and final designs for two logos and brand identities. One is for an interaction design group that I and 6 others ran for a year called IDA (Interaction Design Alliance), and the other is a school project for a made-up EV brand called Currents.​

Skills further developed and used in these projects:

  • Extensive ideation

  • Teamwork and collaboration

  • Iterating and refining 

  • Brand identity work 

  • Figma and Indesign 

  • Justifying and presenting creative ideas to my team 

  • Art and graphic design skills 

Car Infotainment Interface

An exploration into the UI and Motion design of a car's infotainment interface. In this project, I reimaged a new BMW interface design using elements of motion design prototyped on Figma.  

Skills further developed and used in these projects:

  • Motion design 

  • Figma prototyping

  • Refining the usability of an interface

  • Interface layouts and design for less traditional UI

TeaKit

TeaKit is a holistic wellness approach centered around the product "TeaKit". The goal of this project was to aid in mindful caffeine consumption and improve the users' overall awareness of their health and wellness.

Skills further developed and used in this project:

  • Extensive ideation

  • Strong teamwork and collaboration

  • Observational research, 1-on-1 interviews, and monitored participant journal entries

  • Branding, product design, UI design

  • prototyping

  • Empathy and user-centric thinking

  • Figma

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